Mobile applications are a relatively new, but promptly developing segment of the software market. Having sound experience in mobile SW development, our company also works on such various iPhone projects, as Business applications, Client-server applications, Games (2d, OpenGL), Entertainment applications (including applications, for work with sound and image), Educational applications, different applications programs, and many other requested applications. You can find short description of practically all our iPhone projects in "General iPhone brochure".
Below you can review some brochures with detailed description of several iPhone applications, developed by our company.
Audio Mixer Application
The main aim is to create an iPhone application that will assist users, employing various sound effects, to mix in real time audio flow received from Internet Radio stations. All manipulations with audio layers are realized with the help of an audio slider constructed by our specialists especially for this project. The audio slider is aimed at mono signals processing. The main checklist of audio slider modules comprises: a module of WAV audio files data reading (supports direct and reverse playbacks, and playback on any frequency); a data reading module of MP3-flow audio files (for MP3 format decoding libmad library was used); a module of the second-level filter that can serve both as a lowpass- and highpass-filter depending on fixed settings; a parametric adjustable module that creates a delay-effect; a mixing module that allows to join a few channels into one flow.
Business sphere: Multimedia, SW for sound processing
Technologies and development environment: Maс OS, Xcode, iPhone SDK, Objective-C
Project capacity: 3 weeks
More multimedia applications for work with sound:
 |
Xonata Project brochure .pdf / 0,5 Mb
|
OpenGL Application
The main aim of the application is customization and a realistic water movement. The application should have prime graphics. Water imitation should be first-rate and have neither pixelization nor an unrealistic look. Music and background sounds should be relaxing, calming, as well as of high quality (similar to Koi Pond 2.0 application). The special appeal of the application is in enabling a user to create and adjust various functions in the menu, such as water/ stones colour, kinds of pebbles (river bottom), as well as diverse variants of music. All these water effects have been realized with the help of a mathematical algorithm, created by our company, coupled with OpenGL technologies. The application can play simultaneously up to 10 musical layers without the quality loss when water manipulations are performed (30 FPS).
Business sphere: Multimedia, Entertainment
Technologies and development environment: Maс OS, Xcode, iPhone SDK, Objective-C
Project capacity: 3.5 weeks
Photo and Graphics Editor
The main aim is to create images on the basis of a photo, chosen by a customer, and a set of standard cliparts (moustache, ears, nose, glasses, eyes, etc.).
During the application creation standard elements of graphic interface have been used in the first place. If their functionality did not suffice, new elements with the necessary functions were created. To solve the main aim of the program, i.e. to place cliparts over the chosen background, a new component was created, in which each of its scene element (clipart) is a layer with a set of variable characteristics (configuration, position, scale, rotation angle). Multi-touch technology was implemented to change characteristics of a layer (element drag transfer is done with a finger, zoom/ rotation - with two fingers).
Business sphere: Utilities, Applied SW
Technologies and development environment: Maс OS, Xcode, iPhone SDK, Objective-C
Project capacity: 2 months
More photo and graphics editors:
 |
iAura Project brochure .pdf / 0,5 Mb
|
Game Castle Defense
Our main aim was optimization and reorganization of the legacy game code and a functional expansion.
The main goal of the game is to protect towers from invaders. The game field is divided into cells of two kinds: empty ones, in which a tower can be built, and those in which invaders move. A user has a certain amount of money with which (s)he can build various new towers and improve the existing ones. If the user manages to repel the attacks of intruders, (s)he is given a certain sum of game money.
Business sphere: Games
Technologies and development environment: Maс OS, Xсode, iPhone SDK, Objective-C
Project capacity: 2 weeks
More games:
 |
Xplode Project brochure .pdf / 0,6 Mb
|
 |
iWash Project brochure .pdf / 0,5 Mb
|
 |
Milk It Project brochure .pdf / 0,5 Mb
|
 |
Sort-It Project brochure .pdf / 0,5 Mb
|
Client-server Entertainment Application
The main aim is to develop a client-server application that will allow connecting two iPhones so that the main iPhone (His) could command the vibration (massage) of the other phone (Her). When launching the program a customer uses which of the two accounts (s)he will operate (His or Her). The search of a partner can be performed either at random (a server is used for this purpose) or with the help of a special Passcode. In the latter variant the Passcode (it belongs to the telephone with the account "Her") should be entered in the telephone with the account "His".
The client part is performed on iPhone platform, the server one - on Windows platform.
Business sphere: Entertainment
Technologies and development environment: Maс OS, Xcode, iPhone SDK, Objective-C
Project capacity: 3 months
More entertainment applications:
 |
Trakart Project brochure .pdf / 0,5 Mb
|
 |
WC2010 Project brochure .pdf / 0,6 Mb
|
Children's Game
Development of a game that represents an accelerating conveyor on which various objects move. Some of these objects should be sorted. Scores are added according to the number of sorted object. There are 10 levels, with different objects and their quantity.
Business sphere: Games
Technology and development environment: Maс OS, Xcode, iPhone SDK, Objective-C
Project capacity: 2 weeks
More сhildren's applications:
 |
iKnock Project brochure .pdf / 0,6 Mb
|
 |
iFind Project brochure .pdf / 0,6 Mb
|